# Brainstorming ## Premise ideas Throwing ideas at the wall to see what sticks - **Dating sim where the single object of affection (The computer? The program? *The datacenter????*) is nebulous and vague at the start, but becomes more defined as you go through the game.** - Check out *Slay The Princess* for a similar thing: the princess's form in each loop changes depending on the choices you made in the previous run. - Maybe the object of affection starts out as a vague thing that `touch`es files or pipes shit to `stdout` every now and again, but as you interact with her, she appears to you as a more specific entity. - This could work as a console-based thing, which works with our skill sets. - Get *really* objectum with it: **Dating sim where multiple objects of affection could be found throughout your life as a sysadmin.** - e.g.: - Servers and network hardware in the datacenter where you work - Your phone in your pocket - Your work laptop you take home with you every day - The old desktop tower you find in the op shop - The vending machine in the lunch room. - The security cameras in the hallway - ***BAD-GIRL-TYPE MALICIOUS DEVICE DROPPED IN THE DATACENTRE BY AN UNKNOWN BAD ACTOR*** (i need her......) - etc. - **Con:** We'd need to find an artist, of course, as this would have to be a visual thing, I reckon - I also have never played a dating sim! Oops! - **"Visual" novel where you're having a back and forth with a hacker trying to infiltrate your network.** - Enemies-to-lovers type shit. - Unfortunately, every time I try to flesh this idea out, I instead realise I'm just doing a Mr. Robot impression and cross my arms and get grumpy.